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 Post subject: Lion Clan Stronghold - The Marshalling Fields
 Post Posted: Mon Apr 09, 2012 9:04 am 
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Lion Clan Ancestor • Reference Tool • Pretty Darned Old School
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7PS • 3GP • 7SH

After you announce a Terrain action: Once per battle, you may ignore any of its restrictions that are based on another Terrain being in play.

After the first time each turn one of your Terrain actions resolves: Draw a card.

"Here we enact the largest-scale maneuvers, learned from the gaijin book. For such to be needed, we would be indeed threatened." -Ikoma Shika

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 Post subject: Re: Lion Clan Stronghold - The Marshalling Fields
 Post Posted: Mon Apr 09, 2012 9:18 am 
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Shoi

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Does not give recon. Next.

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 Post subject: Re: Lion Clan Stronghold - The Marshalling Fields
 Post Posted: Mon Apr 09, 2012 9:29 am 
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Clan Samurai
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Ikoma Ken wrote:
Does not give recon. Next.

WHAT!?
I'm sorry did you not read the first part?
TWO Terrains? That is sick! Also name one of our scouts that cares about Recon.
That box... freakin Pants!

Encircled Terrain and Hard Pressed means I'm taking this province unopposed.
Hard Pressed and Heart of Darkness means at the end of battle resolution I win.
Heart of Darkness and Fields of Mercy means I'm probably going to eat your army if you don't run away now.

this is Jaw Dropping Amazing! BTW after first terrain you draw a card. Not to be scoffed at good sir.

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 Post subject: Re: Lion Clan Stronghold - The Marshalling Fields
 Post Posted: Mon Apr 09, 2012 9:38 am 
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Shoi

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You're assuming no one plays terrain destruction.
You're assuming you can win battles with scouts without anything better than samurai specific fate cards.
You're assuming this is the first time Lion has had this SH which no one played.

This is just Shiranai Toshi with a new paint job.

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 Post subject: Re: Lion Clan Stronghold - The Marshalling Fields
 Post Posted: Mon Apr 09, 2012 9:43 am 
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Clan Samurai
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Ikoma Ken wrote:
You're assuming no one plays terrain destruction.
You're assuming you can win battles with scouts without anything better than samurai specific fate cards.
You're assuming this is the first time Lion has had this SH which no one played.

This is just Shiranai Toshi with a new paint job.

the only terrain meta that will save them from this card is Ancient Feud
Brawl is one target and so is Akodo's Grave. At that point it's one card for one card.
or a holding for one card which is an even better trade.

I'm looking forward to this one. Personally, I would love to see this in it's prime.

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 Post subject: Re: Lion Clan Stronghold - The Marshalling Fields
 Post Posted: Mon Apr 09, 2012 9:45 am 
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Lion Clan Ancestor • Reference Tool • Pretty Darned Old School
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Sure, it doesn't give Recon, but our scouts don't care about having Recon. Lion Scout decks out of this box lose the discounted Mantis.

The biggest cost is losing tempo to manually dropping a terrain. The plus side is that even if your opponent tries to lock you out of having a terrain, you get to drop one, anyway. That trait was kind of necessary, since to enable our scouts out of this box would require running a much higher number of terrains. With the other box, I would recommend running 5 terrains. With this box, I would easily go up to 8 or so.

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 Post subject: Re: Lion Clan Stronghold - The Marshalling Fields
 Post Posted: Mon Apr 09, 2012 9:48 am 
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Shoi

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Location: Chicago, IL
Ikoma Runami wrote:
Ikoma Ken wrote:
You're assuming no one plays terrain destruction.
You're assuming you can win battles with scouts without anything better than samurai specific fate cards.
You're assuming this is the first time Lion has had this SH which no one played.

This is just Shiranai Toshi with a new paint job.

the only terrain meta that will save them from this card is Ancient Feud
Brawl is one target and so is Akodo's Grave. At that point it's one card for one card.
or a holding for one card which is an even better trade.

I'm looking forward to this one. Personally, I would love to see this in it's prime.

All your combos are reliant on two terrains making it to resolution. So Brawl or Control the Field or any other terrain breaker breaks your combo and wastes your SH's ability since its once per battle.

Also keep in mind that many other scout decks will run Jahan as a cheap force scout.

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 Post subject: Re: Lion Clan Stronghold - The Marshalling Fields
 Post Posted: Mon Apr 09, 2012 9:50 am 
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Ji-samurai
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The way to get around terrain meta (except acient feud) was to play a lot of terrains, which could lead to hand full of terrains and therefore a hand without actions. This SH solves each problem playing terrains.

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 Post subject: Re: Lion Clan Stronghold - The Marshalling Fields
 Post Posted: Mon Apr 09, 2012 9:57 am 
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Clan Samurai
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You're assuming that Lion scouts NEED stronghold recon. Pre - EoW actions that require recon :
Disrupting Communication - disrupts random card instead chosen one.
Spirit of the Scout - ned not to bow for ranged attack.
Strategic Strike - targets for RA through followers
The Trap is Sprung! - mandatory requirement.
Not too much, especially there are Recon reactions. And I prefer my enemy to wonder "wht two terrains he will mash my face with" that knowing which guy will be getting the Strategic strike

Two terrains in one battle is good thing, especially that it does not require card from hand or unbowed stronghold. How many terrain kill you see these days not too much, because - despite previous expectations - terrains are no as much of threat as expected after SC and FL. With reactionary terrains, one major benefit of Golden Plains - having a terrain without losing a tempo - is lost.

Immediate (!) card cycle is good, too. And all of those is not an action - bowed stronghold give it too. This is best part of this stronghold - works always.

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 Post subject: Re: Lion Clan Stronghold - The Marshalling Fields
 Post Posted: Mon Apr 09, 2012 9:59 am 
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Lion Clan Ancestor • Reference Tool • Pretty Darned Old School
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Akodo's Grave is back in style again for big unit decks because of Heart of Darkness.

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 Post subject: Re: Lion Clan Stronghold - The Marshalling Fields
 Post Posted: Mon Apr 09, 2012 10:32 am 
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Shoi
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I think its clear that there is potential for a better lion scout deck here... That said, its hardly setting the world on fire tier one equivalent (scorp para, crab scout, dragon ken)... Likely that itll lead to a mid tier two deck rather than a naff tier three deck?

Anyone else been a bit disappointed with all of the previews so far? Compare and contrast to Second City for example...


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 Post subject: Re: Lion Clan Stronghold - The Marshalling Fields
 Post Posted: Mon Apr 09, 2012 10:41 am 
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Lion Clan Ancestor • Reference Tool • Pretty Darned Old School
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I feel that the additions to our Scout personality base was pretty great. They're approaching the level of lethality that other scout decks have. I'll certainly be giving them another shot when EoW is legal.

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 Post subject: Re: Lion Clan Stronghold - The Marshalling Fields
 Post Posted: Mon Apr 09, 2012 10:53 am 
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Shoi
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Random thought for you: given that this is zero keyword dependent, is pure trait and can be used at every battle, might this be the box to run 'best lion peeps' out off?


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 Post subject: Re: Lion Clan Stronghold - The Marshalling Fields
 Post Posted: Mon Apr 09, 2012 10:57 am 
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Lion Clan Ancestor • Reference Tool • Pretty Darned Old School
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Shamate Keep has no keyword dependency and a printed battle action. I wouldn't run this over it for a trait-less deck.

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 Post subject: Re: Lion Clan Stronghold - The Marshalling Fields
 Post Posted: Mon Apr 09, 2012 11:05 am 
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Clan Samurai
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Domotai wrote:
Shamate Keep has no keyword dependency and a printed battle action. I wouldn't run this over it for a trait-less deck.


+1

But this is a keyword dependant house: TERRAIN!
I really like the possibilities playing 2x Terrains (or more) per Battle this SH can offer. And the synergy this has with our scouts it's pretty good, and I would say it's even better than with the Golden Plains.

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