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 Post subject: Re: Which SH is Best for Scouts?
 Post Posted: Wed Jun 06, 2012 3:15 pm 
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Shoi
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Joined: Wed May 23, 2012 6:15 pm
Posts: 298
I like TMF because it says "draw a card" on top of playing already good cards. Also, this SH works while bowed. The terrains are stronger. Lion have dudes with printed actions on them and only a few require a terrain in play for use. Only Shinju NEEDS a terrain in play to be good. For everyone else, they help, but aren't necessary. RA4 + Sniping is still enough to kill big guys. Tsukasa can still bow attachments or straighten your dudes without a terrain.

Making Thick Marsh say "bow a card, draw a card" is a really good trait. Making Flooded Pass say "+2/+4 PS, draw a card" is really good on defense (since you won't like to defend anyways).

You don't really care if your opponent plays Ancient Feud to blow up your terrains much either. When you go into a battle with 7-8 red cards and have 8-9 actions to look at, it's a good day. I'll test it when I got a chance. My environment need a blitz deck anyways.

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2012 Fort Mill, SC Kotei Winner


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